I’m trying to get a knack for the landscape spline tool, and I’ve learned to place and move the control points. However, after I place a road on my landscape, the trees and grass are still placed where the road is, even when I use “Resimulate” to recreate the forest.
I could manually place foliage-blocking volumes all along the roads, but that would be a very labor intensive process and it wouldn’t be very easy to tweak the road positions after that.
Also, the “Landscape Grass” grows through my road, which looks silly. I don’t have a separate landscape layer for the roads, so I can’t easily avoid outputting those areas in the landscape material itself. But that’s a smaller problem than the trees - you could drive over grass, but trees, not so much :D.
I feel like I must be missing something. What is the intended way to prevent the Foliage spawner from spawning trees on my road surfaces?
Thanks for any tips for a noob!