I’m wanting to offer my existing FBX models as UE .UAsset files. What’s the most efficient workflow to achieve this? I’ve created a few by playing around in the UE editor, but there must be a simpler way? Any conversion tools?
Also, once I have the .UAsset file, FAB doesn’t treat it like any other format - it seems to want it to be uploaded to a file host site, like dropbox and link created to it. Why can’t I simply upload the file or zip like I do with any other model format?
Thanks in advance.