What is the most efficient way of recreating a landscape, if I don’t have a heightmap, only some pictures?
I want to recreate the terrain of an older game with ugly graphics as some kind of fan art. It uses an own engine (Tachyon Engine or whatever) and I don’t have access for it’s models. My first thought was blocking out with BSP then recreating it with UE4 Landscape Tool, but it takes too much time, because I don’t have exact values about heights.
Two sshots made ingame: