I work with fairly large scale exteriors and don’t have tons of time for texturing complex roads or manually placing decals for complex situations such as intersections, lane widening, etc.
Ideally, I would like to project road lines onto my road meshes with splines. I managed to import my Rhino curves as splines in UE (via the Blender Curves Importer plugin). Is there a way of using splines to generate custom curved decals? I know it’s possible to generate spline meshes, but is there a way of doing something similar for decals?
Also, any other tips regarding this topic are welcome