indie game planning to make once in a while probably be adding new content or make some changes from time to time…
Since i dont know how to program via scripting currently working with unreals blueprint node system
Which is easier to do?
Option A:
Build/program some updater launch menu thing
Option B:
Guess no choice but player will have to reinstall game if something been changed or new content added in but just program in a save menu + autosave feature
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              Most distribution platforms have a patching method. You can just upload your new version, and only the needed parts get copied to the users, next time they connect 
             
            
              
              
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              For a small indie or solo developer with no programming experience, the easiest way to distribute game updates is through platforms like Steam, itch io, or Epic Games Store, which handle updates automatically. You can also use game launchers with auto-update features or mobile app stores (Google Play, App Store) if your game is mobile. These platforms manage versioning and downloads, so no coding is needed.