indie game planning to make once in a while probably be adding new content or make some changes from time to time…
Since i dont know how to program via scripting currently working with unreals blueprint node system
Which is easier to do?
Option A:
Build/program some updater launch menu thing
Option B:
Guess no choice but player will have to reinstall game if something been changed or new content added in but just program in a save menu + autosave feature
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