I’m currently running into performance snags while working in UE4 that I feel would be resolved with a bit of a hardware boost. The budget, for the moment, only allows for one component to be upgraded. I’m unsure as to whether UE4 would benefit the most from a CPU, GPU, or RAM upgrade. Current issues are long waits when dragging static meshes from the CB to the editor window, long waits when adding textures from the CB to materials being created, long build times when building lighting for even fairly basic levels, etc. I’ve seen many tutorials where people have no performance lags when doing those types of operations so I would like to grab some insight as to what components are likely affecting those aspects of UE. My current system is an i7 3770K no OC, EVGA GTX 670, 16GB RAM, ASUS Z77 Sabertooth MB, 2TB HDD, 256GB SSD. UE4 and projects are located on the SSD, and OS = Win 7. I’ve also wondered if there’s any real benefit to being on Win 8/10? In the end I understand that having all those components upgraded will result in the greatest benefit but it’s just not an option at the moment. If only the CPU, GPU, or RAM were to be upgraded which would benefit UE4 the most?