Hi everybody,
Today I was wondering, what is the best way to manage a game creation where, I work on it in two different computers.
is the best way import every time the project to another PC, there’s any version controll?
Thanks.
Hi everybody,
Today I was wondering, what is the best way to manage a game creation where, I work on it in two different computers.
is the best way import every time the project to another PC, there’s any version controll?
Thanks.
We (a 2 person team) use Perforce. One of our computers is the server which hosts the depot and both computers have the P4V clients on it. UE4 comes with support for a few different version control systems, including perforce, so you can check in and check out files within the editor.