I have a question. What’s the best practice to present a weapon that is always pointing to the center of the screen.
Where do i have to place the weapon? Simply attach to a hand socket or should it be present in my First Person Character Blueprint?
I already tried to make a Two Bone ik whith the “head” as effector bone space.
I also tried to place the weapon Acotr in the Character blueprint and get the location for the effector there, but it didn’t work.
My target is:
Weapon should point always straight forward to the middle of the screen, not matter if the character is moving to left or right etc.
In my weapon blueprint i have a Camera. I want to change from 3d person cam (present in Character Blueprint) to ironsight (attached to the Weapon Actor in WeaponBP)
looking forward for your ideas and a big thank you