Hello, I’m starting to work in a personal project, I want to make a prototype to show it in the future to a publisher to be able to get funding or to make it to ue4 Dev grants.
What will be the best practice for the in game 3d characters?
- Use the unreal mannequin as a place holder.
- Buy models from turbosquid or unreal marketplace.
- Use free models from any www library
Thanks in advance for all your help.