Hi there. I want to get serious on learning how to prototype gameplay systems and I’ve recently bought Udemy’s C++ course for Unreal. I was wondering if there’s anything similar, but focused on Blueprints. There’s a lot of ressources online for specific examples and problems, but most of them tend to be small in scope and do not follow a “full” learning path.
Do you know of anything like that, dense and in-depth? Thanks in advanced.