I got a mesh with animations that i am starting to import into the Engine.
What would be the best way of texturing the mesh so that it looks really great and isnt causing performance problems.
I looked a bit into Substance Painter and i kinda like the feeling of the program.
I use substance painter it took me a while to get to grips with it but now I highly rate it. I’ve not actually used any of the other options though so take my advice with a pinch of salt.