Best "Fun" Function Nodes?

Hey All,

Just trying to compile a list of some of the best “fun” function nodes that are already built into Unreal. I’m talking about useful (and fun) nodes like “Launch” and “Teleport”…what are some others you highly enjoy?

Line Trace is fun, but it doesn’t do much by itself.

Set All Bodies Below Simulate Physics on the player character for ragdoll.

Draw Debug String or Sphere or other shapes are fun, but maybe not for the same reasons of gameplay.

Add Impulse - it’s like Launch but physics driven.

Whenever I work with AI, one of the first nodes is Move to Actor or Move to Location. Couple that with Get Random Point in Navigable Radius.

It’s not a node, but on the character, there is Jump Count and Jump Time parameters. The Movement Component is also pretty fun to mess with in general.

I guess Spawn Actor by Class could be another one.

Interesting topic question…