Hey all,
Very very new user to the audio systems in unreal. Really enjoying it so far, I’m going through various basic tutorials on dev (some UE4) and other docs, talks and demos (UE5) to kind of get my bearings. But beyond the Content Examples Project and the stand alone tutorials, what other learning samples show best practices or features to best effect? The City Sample looks to be a high bar for a variety of audio features that seem to be in Beta. Is this project the most “comprehensive” for seeing a number of those features in action?
Any other that you all would recommend beyond what I’m already investigating? Any pointers appreciated. Thanks!
Pete