hi
want to push some functionality into “something” to make it more standalone and thus more accessible
a function library would not suffice because it is a number of functions that run iteratively and pass values between each other until they are done and thus global variables are needed
i am mulling between an actor component blueprint or an actor blueprint
the actor component blueprint seems more in line with what this is, but the actor blueprint seems more on the fly. it is easier to create and delete instances thereof
any thoughts
thanks