I have a realscale ship, where i can walk around the ship.
but this ship should also be navigated through a “highscale” (not realscale, but still very large) solarsystem.
ship/earth factor 1/1000
what would be a good approach?
i tried to have a camera projection of a very small solarsystem to be projected on the “windscreen” of the spaceship, through a post process material. where my spaceship controlled the capturecamera in the small system. but this approach had too many open ends and pitfalls.
into what direction should i think? any input is highly appreciated!