Best approach for an endless runner?

Hi I want to make an endless runner. What would be the best aproach, keep the character static and move the scene, or have the character run around the scene (which is what I have now)

Thank you

Hey there, since space in a level cannot be infinite, the approach used generally, AFAIK, is to keep the character static and move the world around it. It is also possible to generate static environments and move the character across them, but in that case at some point you will need to reset the character position to an origin point. This would work having the character move form the origin until a certain “point B”, where the character will be teleported back to the origin point again.