Frank77
(Frank77)
1
Hi everyone!
Just wanted to share a project I converted from V-Ray to UE4. The scene is coming from Bentanji.com
https://www.bentanji.com/be-inspiration/beinspiration-22-5576
It’s a free time project to practice UE4 pipeline.
There is some post-production on top but nothing heavy.
Here’s the link to the project:
https://drive.google.com/drive/folders/0By6n0MxPmNHDTmJpZkNnT1kyNU0?usp=sharing

Nice details and i love your lighting settings. Can you share your experiences? Lighting method, world settings etc…
Frank77
(Frank77)
3
Thank you,
The lighting is quite simple: White Hdri in the skylight; Lightmass portal in the window; everything else is in the post-process
The baking settings are: Production build; Static Lighting .15 ; Indirect lighting bounces 20 ; Indirect lighting quality 12 ; Indirect lighting smoothing 1