Benjamin Swain - Nitro Python Runtime

Nitro Python Runtime is a plugin for Unreal Engine 5 that enables you to execute Python code from Blueprints during gameplay, enabling dynamic scripting at runtime.

No manual setup — No need to set user or system environment variables. Install and start scripting immediately.

Easy debugging — See Python print() outputs directly in Unreal Engine logs.

Simple data flow — Transfer variables to and from Python without extra Blueprint nodes.

Lightweight and efficient — Designed for quick integration into your project with minimal overhead.

Example Use Cases:

💡 LLM agents — Integrate large language model agents directly into your game.

💡 HTTP requests — Make network calls easily from Python.

💡 Data processing — Handle complex calculations and data parsing during gameplay.

💡 Games with player-written code — Enable players to script their own behaviors, modify the game world, or create custom logic in real time.

Quick Start Guide: Link

Discord: Link

Documentation: Link