Behaviour tree "movedirectlytoward" with custom vector has no effect, Get random wander destination working fine

I’m trying to send my pawn to some custom vector locations, not using a nav mesh.

Whenever I try and set the vector blackboard key myself my pawn does not respond.

Below I made a task where I sphere trace my channel some locations then set the key.

A random location below

custom location below

False alarm, my line trace was hitting my own head setting that as the location :confused: everything works as it should