Behavior Tree : Rules on Abort node

As far as I understand, in behavior tree, a decorator can get the node to
Abort itselfs or everything that’s lower priority ( priority below THIS node )

However, in the recent happenings, I no longer understand why are the
abort randomly gets highlighted? Perhaps I’m missing something,
can someone explain to me why are these nodes abort or not being aborted?

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Hello Frozenfire,

One thing I’ve found with the node highlighting is that it can be incorrect immediately after you’ve changed any of the Abort priorities. Whenever I change these settings I now click on the background of the Behaviour Tree to deselect all nodes and save it. Then if I click on the node again it shows the correct highlighting.

Might be the issue you’re seeing?

I suspect that too, because I saw different result when I change abort option.

But this isn’t the case for me because I tried everything. Resave, reopen the BT Editor, restarting the entire editor .
I think there might be something that I’m getting wrong.