Behavior tree profiling

Hi, is there a way to profile tasks & co? when i show either stat game or UObject or AI behavior tree, i just get general usage results. I just want to know what task take up all the BTComponent usage show with UObject for example.
thanks.

Hey Gulith 421!

I think the best way to go about it is to use the Unreal Insights program included in your Unreal Engine folder. I’m not absolutely sure if it can do what you’re asking, but it seems like it’s your best bet and a good tool to know how to use!