Hi. Im trying to understand the Behavior Tree. I started with the tutorial https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/index.html. Then i noticed that AI behaves oddly, and i checked everything pretty closely.
Then i stripped BT down little bit to understand it better.
But AI still keeps chasing player while he is away from the sphere trace.
Then i dumped the AIMoveTo and changed it to VInterp, but it doesnt even work a bit.
So what is going wrong with this? Im trying to stop the AI from following when it is out from the reach.