Behavior Tree "class not found, make sure it's saved"

For the clean project where I tested it, it is really empty.

// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "BehaviorTree/Tasks/BTTask_BlackboardBase.h"
#include "BTTask_GoTo.generated.h"

/**
 * 
 */
UCLASS()
class KOSMOFRONT_API UBTTask_GoTo : public UBTTask_BlackboardBase
{
	GENERATED_BODY()
	
};

As you see I extended it from UBTTask_BlackboardBase, not from MoveTo.

After I renamed it from UBTTask_GoTo to UBTTask_GoToDestination, everything went fine.