Beginplay won't fire in blueprint

Hello,

I have been working in unreal engine 5 for some time now and am running into the problem that Beginplay is not firing. My blueprint code is shown below.

I have tried some of the ‘Easy fixes’ I’ve found on the forums such as adding the parent class and making sure the parent classes of the game modes line up. Here is a picture of my game mode in case I did anything wrong.

Thank you in advance!

How do you check if it’s firing or not?
Maybe it’s just because of the breakpoint on the Set Inventory node that halts the execution?

Thank you! I set the break point to the first node after begin play and it stopped. I can’t believe that didn’t come to me while debugging.