BeginPlay in GameModeBase

Does begin play just not work in GameModeBase? The event is there by default but it does not fire. I thought maybe my other project had some setting changed causing this issue so I created a blank project with nothing but a level and a GameModeBase BP and it still is not even trying to fire.

Any ideas?

You can’t put blueprint code in the default game mode base, so I’m assuming this is one you made?

Why not just make a game mode? The begin play does work.

FencingAce_GM is the Game Mode I made and its not firing for unknown reasons. I see it in every tutorial and then for me it just sits there looking handicapped.

ClockworkOcean is correct. There is no begin play function inside of gamemodebase.

The closest to begin play is an event called “OnPostLogin” that will trigger when a player joins the game (fires in single player too)