I basically work on C. This is my first endeavor into UE. What I am interested in is the possibility to make an intuitive UI using UE4. Essentially, a 3D UI (for some application) in which I can browse around and see the different options as objects that we can interact with.
So, now to the question : How do I start ? I mean, I am going through a lot of tutorials. But, I see blueprint tutorials and also C++ tutorials. I am not quite sure where to begin. Have had some C++ experience in the past which I can brush up. But, what should my plan be ?
Is blueprint tutorials and using already existing assets from the engine enough ? Or in what scenarios will I have to dig into C++ to get stuff working ? What should be an optimal (optimal doesn’t necessarily mean easy) course of action to get a decent enough grasp on UE4 ?