Beginning with Fluids

Hello,

I’m looking for a good place to start making a fluid that I can interact with in my game. It would be great to be able to just take an open source asset from somewhere and be able to change its viscosity and color. I’m very new to this stuff and looking for a place to start. Specifically I am working in the VR Funhouse branch.

Thanks!

Although I haven’t actually tried it, you may want to look at this guide for using Nvidia’s Flex system: https://forums.unrealengine.com/showthread.php?118051-NVIDIA-GameWorks-Merged-Branch-by-GalaxyMan