I am relatively new to Unreal and try following along with some Tutorials… with the eventual goal of creating a small racing game.
However, Something that suddenly stopped working for me is Exporting from Blender to Unreal. Suddenly, when Importing I only get a Static Mesh. No Skeletal Mesh or Physics Assets are created… Although this has worked previously without any issues! Did i mix something up?
For these Screenshots I used two Suzannes, parented to one another… but with my car model (wheels parented to body) it stopped working as well… Unlike Previously.
Help is much appreciated, honestly I have no Idea what went wrong here it seems so basic…
Thank you all