I subscribed to the Unreal Engine 4 a few months back with great hopes for my level designing future. I’ve gotten a basic understanding of several of UE4’s systems through the Unreal provided tutorials. However, outside of the skills learned within these videos, I’m really struggling with getting a grip on many of the engine’s aspects. I’m going to avoid going into specifics about what I need help with, as I can’t really describe all that I’m having trouble with. Suffice to say that I’m stumbling without direct guidance on the engine. I’ve tried looking into the documentation and the wiki, but I’ve found the explanations far too surface level and general to be of much help, and they rarely walk through the creation of content from beginning to end. Also, I’ve looked online to user generated tutorials on Youtube and other sites, but have had difficulty getting exactly what I’m looking for.
I understand that because this iteration of the engine is new, there is not quite as a robust set of instructions/documentation as UDK, but I really feel like I may be missing out on some hidden stash of documentation and tutorials. Many of the users on this site seem to be light years beyond me with the engine. I consider myself a fairly tech and game savvy person, so my ego won’t allow me to think that so many others can be so much better versed in the program purely based off their own self teachings, but I’m starting to think that that may be the case. I’m stumbling over and fumbling with so many of the engine’s features, creating a very frustrating experience.
Do any of you out there have any tips on how to properly attack problems, and acquire skills for using this program? Or is there a secret database of tutorials and information that I’ve somehow glossed over? I’m all ears to any suggestions that anyone has, and I greatly appreciate your time.