I am (one of the many people who are) trying to use UE for my arch-viz work. I have run into three issues so far.
How can I import wall objects from Revit?
I have tried fbx via FormZ (where I normally work) and Blender and nothing useful comes out in the UE end.
Is there a problem with "booled "geometry?
How can I get a geographically correct sun?
How to photomatch?
Can I set the viewport to match the background image size, and is there physically “correct” cameras in UE ?
Thanks in advance for any feedback that may save me hours of “barking up the wrong tree”…