Hello, i have a newbie question. I have an Actor (just an apple) that can be placed to pick up. when i pick it up it gets destroyed as it should. but i also want to respawn it. so i made a boolean IsDestroyed and made this thing:
If you Destroy the apple, there’s nothing for the Get Actor of Class node to get…
Destroy
Get Actor of Class
Also, not sure how you’re Destroying it but that’s what callbacks are for, so you’ll probably want something close to: