I am looking for a team that would guide me towards beign a better Level Designer.
I have 3 years of experience with: ZBrush, Maya, 3DSMax.
I am attending a school teaching Maya from the basics to advanced techs. I am still in the middle of it, so my portfolio is in a work-in progress status.
I am interested in Level Desinging and Lighting, Compositing-Post processing.
I have started several projects, and game mods, but I could not continue, due to the lack of assets, and base gameplay mechanics.
I hope that someone would hire me and as a part of a team I could learn a lot, and contribute to their projects.
Feel free to contact me!