The Team
1x 3d artist, 1 x programmer, 1 x rigger/animator, 1 x music/sound
The Project
First person shooter pitting untrained, poorly armed jungle peasants against an overpowering professional army. Players must rely on their own initiative to liberate a zero-restriction, open game world from enemy control – one stronghold at a time. Drop-in drop-out PVE cooperative gameplay. Authentic weapon handling and jungle warfare tactics. Fast paced, chaotic, and deadly combat. To win, the player must learn to master ambush tactics.
Game concept derives from 20 years gaming experience, and 6 years airborne infantry with combat experience.
Who We Want
Anybody is welcome. In particular, the best fit for this team is begginer to intermediate hobbyist who either want to learn and benefit from being part of a focused, mature team, or perhaps want to build something they can display in a portfolio. What would be most helpful is an environment artist – and one is excited about pushing their limits to create a dense, realistic rain forest environment.
Where we are now (12/20/17)
Artist is building assets for first prototype (see pictures below). Programmer is training in C++ because he comes from Unity. Composer has several loop tracks ready and is working on more.