I was looking for a while how to create the dash from the Mega Man X games, and I found over 8 places where people were asking, but never got a clear answer they were (apparently) looking for. So I decided to make a Blueprint with the dash, airdash, charge shot, wall slide, walljump and everything else you see on these classic MMX games. While keeping it as simple as I could. I know, it probably could have been better, but it works and from the feedback, it’s easy to understand.
Many were telling me to put this on the marketplace, but Unreal Engine 4 is free for everyone and I never learned C++ (they wanted to teach only Java and C at the University…), so the Blueprint System was a big help for me. This is my way to say “Thank you!” Epic and the community.
I am working on a game a while ago and I wanted to implement megaman X mechanics and I did not know how to analyze things. I will be very attentive to your videos and contents. I hope I can complete the project with this, many thanks for this.
Wall slide and wall jump tutorials are also online. I’ll make another video tomorrow with the shooting mechanic while sliding (should be a short and easy one) and that’s it^^. I couldn’t come up with really good solutions with the last two, but I hope they were useful.
Thanks a lot! I really appreciate it!
Now I’m back and will be uploading new tutorials and other gaming stuff too as soon as I can =). Speedruns are probably a part of it too xD. It’s not my specialty as I used to play shoot’em ups, racing and fighting games at tournaments, but that was a long time ago too.
For those wondering, now there’s a Walljump and Wallslide Blueprint I really like.
I’m not sure how often will I check this thread so I’m just leaving the channel link here: Xxyoth - YouTube
I still think that walljump/slide is the best I ever seen. Probably going to be using that for my own stuff too. Really appreciate you sharing that one.