Hi. Where can I find out what the last 4 parameters of:
DrawDebugLine(GetWorld(), pPawnLoc, pPawnLoc + (RunningRotationVector * 300), FColor(0, 255, 0), false, 1, 0, 1);
does please?
Thanks
Hi. Where can I find out what the last 4 parameters of:
DrawDebugLine(GetWorld(), pPawnLoc, pPawnLoc + (RunningRotationVector * 300), FColor(0, 255, 0), false, 1, 0, 1);
does please?
Thanks
From left to right i believe it’s : bool PersistentLines(do lines stay for ever), float Lifetime(default is -1.0f aka infinite lifetime), unit8 DepthPriority (idk what this does exactly), float thickness (how thick line is default is 0.0f).
Thanks SaxonRah
In future it may help you if you check out the Unreal Docs.
There you can find all the Stuff for the API.
In this case:
Or in general:
https://docs.unrealengine.com/latest/INT/Search/index.html