To learn unreal a bit better, I decided to make a character controller from scratch, and have hit a pretty big snag. Right now I can’t even get the begin overlap or the hit event to run. All I’m doing is trying to display a string, and it’s not even doing that. T_T what am I doing wrong? I can jump though, so … I guess I have that going for me, but still. Annoying. T_T (Sorry I’m so noobish right now, but you have to start somewhere eh?)
EDIT: I should note that the player object has hit the ground and is sitting on it. Gravity was applied to it.