Before I get the UE4 subscription, I want to know about the workflow for developing games for iPhone and iPad from a PC. I know there’s a lot of info on that already, but I felt my situation was a little different.
I own a Macbook Pro that is a little outdated for the Unreal Engine 4 system specifications. However, I have a PC where I will be using UE4 Editor to build my game / apps on. Therefore, I only want to use the Macbook for building the projects in Xcode to submit to Apple.
My question for you is, do I still need UE4 installed on the Mac in order to build the projects in Xcode? I don’t know what you do after you make your game / app from the PC. When you’re done with a game / map from your PC UE4 Editor - what do you get? Some sort of executable? Then you take that to your Mac and compile in Xcode… and you get some type of .proj file?