Hello everyone. I’ve been working with UE4 since it’s public release (and before that, I’ve worked on UDK also since it’s release, at the end of 2009).
I started recently a simple game project in November and I’ve just sent the concept in Steam platform. It has almost no visuals and some placeholders, but its core is pretty much functional. (Yeah, at the moment I’m wasting UE4 graphics potential for now. But is that all that matters in the engine?)
[FONT=Arial Black]The Game
In short, **Beat’em All **is a multiplayer game focused in a fast paced gameplay. Your objective is to be the last survivor by throwing your opponents out of the moving arena.
Currently, you can play the game via steam FOR TEST PURPOSES using the ID for steamwork developers, just download the game, log yourself on steam and hit the play.
THINGS YOU MUST KNOW BEFORE PLAYING
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Feedbacks and suggestions are all welcome and needed. Please, help me gather interest from the community.
Thank you for your patience.
Cheers
Hello again, just posted another update featuring some improvements along w/ a 3rd game footage.
I don’t know what I’m doing wrong or if the game is not that interesting, but I’d like to have some feedback from the community.
In any way, I’ll keep posting more as the game improves.
Hello everyone. After a long time, I decided to release a very early version of the game to public. There’s a LOT of issues and tons of placeholders in the game (like songs and models) but I felt the need of some direct feedback about the game itself. Come here and play!