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Beam particle refraction not affecting the world
Development
Rendering
beam
,
Blueprint
,
refraction
,
Particles
,
question
,
Materials
,
unreal-engine
Efrye
(Efrye)
June 12, 2017, 12:42am
2
I’m having the same issue in 4.15. Is refraction simply not working with beam particles?
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