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Beacon lobby (host act as client)

Hey guys, after doing countless research. We hit dead end. So I hope someone here can help us out with the problem. We’r trying to use beacon as a way to communicate between members (lobby type of thing or you can say party). Currently, we derived classes from LobbyBeaconHost and LobbyBeaconClient. So the problem here is that when the host create a party/lobby for friends to join, he/she isnt count as a member in that party. So, members in lobby dont know the name of the host, avatar or any personal data. How are we supposed to include the host as the client, I try to spawn a beaconclient for the host and init connection to itself but it doesnt work since it doesnt know the url nor any session id. Thanks everyone and have a nice day.