BB Arts - Warehouse

Game-Ready Realistic Warehouse Environment

Playable Demo: Click Here


Discover a Game-Ready Realistic Warehouse Environment designed for high-quality industrial scenes, complete with a fully explorable indoor storage area and an outdoor facility surrounded by natural landscape elements. This project features customizable landscape materials, dynamic foliage wind, procedural detailing, advanced water and post-process effects, and immersive ambient audio to enhance realism. Optimized for Unreal Engine 5.4+ with full Lumen and Nanite support, it provides a flexible, performance-ready foundation for cinematic shots, games, and industrial visualization projects.

Landscape Material

  • Distance tiling and seam-removal system for far-distance visuals

  • Auto-slope detection for all layers

  • Slope-to-ground blending

  • Realistic and customizable puddles

  • Adjustable Nanite tessellation for the landscape

  • A paintable layer that removes tessellation from painted areas

  • Material layer blending (blend two paintable layers)

  • Macro variation controls

  • Extensive customization options for all texture maps and layers

Foliage

  • Global adjustable foliage wind

  • Procedural moss layer function

  • Triplanar mapping support for both color and normal textures

  • Adjustable normal intensity via a dedicated function

  • Bottom mask aligned with mesh geometry for natural transitions (dirt, moss buildup, etc.)

  • Highly customizable through material instances

  • Easily tweakable parameters such as color, roughness, metallic, texture maps, and more

  • Texture tiling and scaling controls for precise UV adjustments

  • Master material setup allowing fast and flexible creation of new variations

Environment

  • Advanced water material and instances

  • Underwater, exterior, and interior post-process effects

  • Dynamic sound effects (exterior ambience, near-water, interior, footsteps)

  • Simple main menu system allowing you to play both showcase and warehouse maps without leaving the game

    • Press C to open the pause menu in-editor

    • Press ESC when playing in a packaged build

General

  • This project provides a wide range of customization options, giving you the freedom to create what you envision.

  • Optimized and tested for each supported Unreal Engine version.

This product uses "Volumetrics" plugin for clouds, which is available via editor.

This product supports Lumen and Nanite for Unreal Engine 5.4+