Basic Questions, Tipps

So i bought UE4 yesterday and watched the first ~20-30 tutorials on the UE-YT-Channel.

I’ve made my own creation of the “tutorial-world” wich fits me better.



(btw these giant free spaces are glass walls, you just can’t see them really good without moving)

BluePrint


Anything I could optimize there?

Things I’ve done so far:

-> simple building
-> 2 different “Door Slides”
-> lightswitch
-> basic lightning

What is the best way to make stairs?
(The prop has no/buggy collision)
And the other stairs just won’t fit or look weird.

What are some good websites for free materials/meshes etc.? (especially environmental meshes)

I focus on beeing a designer/artist a lot, I love creating stuff/worlds, do you know any tutorials for great landscaping? Like, from the start of it to finally making a giant, detailed world!

What is the difference between a material and a texture? (My guess would be that a material is a mixture of textures with normalmaps etc.)

PS: Sorry if I missspelled some stuff, english is not my native language as you can tell.

  1. it depends on how the stairs should look like -> e.g you could just use some cubes or something like the ones which you can create with the bsp brush. For the collision:
  2. :/// ://www.blendswap/
  3. take a look at the program world machine -> easy way to create realistic landscapes. ?v=4SQPzgzAsfI
  4. ://www.worldofleveldesign/categories/udk/udk-difference-between-textures-materials.php :slight_smile:

Thanks :slight_smile:

Can you/some tell me where good textures (normal+texture as a package for example) are available? I found several websites but I couldn’t find a bundle of normal and the textue, just some textures, but I have no idea of how to create normals… Or do I have to search for textures and then normalmaps that fit that kind of material?

Are there video out there of world machine that actually explain the different things it offers? Stuff I saw so far are just people generating and then importing… but there are tons of settings afaik.

Here is a good website for textures: ://www.cgtextures/ Mostly you have to create your own normal map for your textures -> but you can also use generators like the “NVIDIA Texture Tools” https://developer.nvidia/nvidia-texture-tools-adobe-photoshop

Take a look at this tutorial series: ?v=PglKkG0Ja8A :slight_smile:

Thanks a lot again :)!