Basic locomotion in "Kurumin"

“Raoni is an indigenous native of a dense tropical and will have a great challenge during his journey to survive and evolve.”

This video is a demo of the game I’m developing as a solo developer on Unreal Engine 5.

Here we can see the result of the improved workflow I found between Unreal and Blender, allowing you to quickly and efficiently customize Raoni (who is a metahuman). This rendering is a test on a test scenario that roughly represents the desired quality level for the game. I also added small adjustments to the forest audio bringing a little more realism and volumetric fog that cause an incredible effect in the dense forest.

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