I’m using Unreal Engine 5
when I use the basic IK to try to combine an arm so that when I move the hand, the entire arm moves as well, instead, the parts are dislocated, and out of place.
I’m not quite sure how to fix this, I was taking the example BP from the ue4 mannequin, and tried to make a similar control rig with the character I have, but the part when combining the arms and legs so their 1 is the problem.