I am curious how would one go about doing the following:
- Building a Basic Enemy on Screen (Like a 2d Side Scroller)
Is the enemy class a: Actor, Pawn, or Character?
What are the components to use for Enemy?
Then if you could explain how to create basic AI
- how to get enemy to move toward player
Do you use a collider box, when player hits collider… then move to player?
Or is there a RayCast or something that one could use
If you have any info regarding basic enemy setup, it would be appreciated.