This is a known issue albeit you’d hope for a little better clarity or warning from the engine.
GEngine not initialized! Problem - Unreal Engine / Programming & Scripting - Unreal Engine Forums
The following code change resolved my issue from the offending class constructor.
SphereComponent->SetMassOverrideInKg(NAME_None, MassInKG);
to
SphereComponent->BodyInstance.MassScale = MassInKG;