I’m ready to start animation on Unreal 4 but before making skeleton mesh in maya I want to know something !
Could we get a skeleton mesh and adding other animated parts ?
I see that we can put weapon in socket. So if I make a base character without arms and legs I can import skeleton mesh and put in in the torso socket and keep the possibility to animate the final character ? Oo
I don’t know if I’m clear…
Thanks a lot !