Base Eye Height isn't doing anything?

Hello! I am newer to Unreal Engine. I created a level, and now I realize that my character should be a bit taller to match my object scale.
After googling and looking through a few threads, everyone is saying to change “Base Eye Height” under the Camera section of the First Person Blue Print.
However, no matter what I set this value to,(800,75, whatever) it won’t make even the slightest difference. If anyone could help with this, that would be awesome! I just need to make my character slightly taller.
Changing the value of “Base Eye Height” isn’t doing anything.

Have you tried moving the Camera component in your Character/Pawn higher up?

Not sure about Base Eye Height. I do VR dev, and we’re told to set it to 0.