There’s been a ton of changes to Barko & The Lost Bone, it’s still largely a work in progress and I lost some time due to work and other distractions, but I have been doing it as best I can on a weekly basis. Everyone deals with some sort of interruptions and discouragement so these are just my thoughts and it’s important to keep trying otherwise our ideas will never happen.
- The Barko Main Map has changed drastically, and it is now roughly five times larger.
- Work has begun on the individual levels that are connected to the Main Map.
- I have been working on introducing some platformer mechanics.
- Barko Character has been updated to Blender 4.0+
- Oh, and by the way… Who is this??
The above is still a work in progress so I will share new updated in-game/editor screenshots very soon with plans to post some YouTube (Video) Teasers and Devlogs that may very well begin to occur more frequently thereafter. I mainly just wanted to try to focus more on developing the game further beforehand.
