I recon maybe set up a timed objective device on the baller spawner
Have it start and/or restart the time on player exits vehicle event,
stop it when player enter vehicle
then have the baller respawn function use the time completion event
I recon maybe set up a timed objective device on the baller spawner
Have it start and/or restart the time on player exits vehicle event,
stop it when player enter vehicle
then have the baller respawn function use the time completion event